MC-141961 – Multiple protection enchantments on a piece of armor.MC-141301 – Illager patrols spawning on blocks mobs should not spawn on, such as slabs, carpets, stairs, etc.MC-139257 – Server crash on reload when world border is modified.MC-138053 – / gamerule spectatorsGenerateChunks being false prevents chunks from being loaded.MC-135001 – Beds drop as an item when loaded in a structure.MC-131122 – Torches can't be placed on iron bars or glass panes.MC-129491 – Advancement location trigger works inconsistently for structures added in 1.9 or later.MC-124170 – Performance issue with particles causing lag.MC-123836 – Double blocks are not loaded in structures.MC-121376 – Cannot bind "caps" key in control settings.MC-110004 – Endermen and blazes do not drop experience when hit with splash or lingering potion.MC-99198 – Villagers cannot breed using beetroot.MC-94371 – Guardian beam doesn't render when guardian isn't in view.MC-93892 – Flame arrows and fireballs set player on fire even when blocking with shield.MC-74407 – Villager inventories can get into a state where villagers cannot do anything useful.MC-51030 – Endermite, phantom, silverfish and baby turtle sinking and suffocating in soul sand.MC-47699 – Blazes are able to see a player through blocks.Saturation is no longer required for the "How Did We Get Here?" advancement.įixes 82 issues fixed From released versions before 1.14.Protection, Projectile Protection, Fire Protection, and Blast Protection are now mutually exclusive again, as they were prior to 1.14.Patrols are now allowed to spawn in any biome except mushroom biomes.Patrols no longer spawn if the block light level disallows monster spawning.Doubled the minimum time to spawn from 5 minutes to 10–11 minutes.Vindicators are no longer part of patrols.Farmers now always give away food even if other villagers do not need it.Farmers now spend more time farming when they are working.Panicking villagers now have a higher chance of spawning iron golems.The "last slept" and "last worked" properties for villagers are now saved properly.Panicked villagers now have to work and sleep so they cannot be in a state of panic all the time.Items can once again be repaired by crafting them together, as they could before 1.14.Can now be attached below iron bars and glass panes.Can now be placed on iron bars and glass panes.If set to true while a raid is in progress, the raid will stop, but the existing raid mobs will not despawn.When true, the Bad Omen will not be removed from a player when entering a village.Added / gamerule disableRaids which disables raids when set to true.The secret of the E-Girl skin will forever be with him. The friend that helped me compile this portable installation has been expelled, and I have been out of contact with him for over a year. I know this sounds like me making up a shoddy excuse to explain the mildly concerning skin, but it's the only explanation I've got, and it's the truth. They were copied directly from my friend's installation, so any worlds, mods, and skins that were inadvertently carried over are his. This portable version of Minecraft had to be created by copying the files from the original game. I just don't know.Īs for the E-Girl skin, I was unaware of it's existence. It may have not worked in the first place, as I have never actually tested the server files. The problem could be caused by a number of issues, from file errors, to patches released by Microsoft. Me and a friend made the portable version of this game on his laptop at school, and he was the one messing with the server files. Honestly, for the server files, I have no idea how they work.
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